Workaround FBX Import in Blender: ASCII to Binary Conversion
Blender's import function doesn't support FBX models in text (ASCII) format. To bypass this limitation, you can convert the model to a binary FBX format before importing it into Blender.
Methods for Conversion:
- Autodesk FBX 2013.3 Converter:
- Download the converter from here.
- Open the ASCII FBX file in the converter.
- Save the file as a binary FBX model.
- Bos FBX Importer:
- Download the importer from here.
- Install the importer in Blender.
- Import the ASCII FBX file using the Bos FBX Importer.
- Visual Studio:
- Open the ASCII FBX file in Visual Studio.
- Save the file without making any changes.
- Import the saved file into Blender.
- Paint 3D:
- Open the ASCII FBX file in Paint 3D (available in Windows 10).
- Save the file as an FBX model.
- Import the saved file into Blender.
- FBX SDK Converter:
- Download the FBX SDK from here.
- Compile the ConvertScene sample using the appropriate tools and dependencies.
- Use the resulting binary to convert the ASCII FBX file to binary format.
- FbxFormatConverter:
- Download the converter from here.
- Use the command line tool to convert the ASCII FBX file to binary format.
- Unity:
- Install Unity and the FBX Exporter package.
- Import the ASCII FBX file into Unity.
- Export the file as a format compatible with Blender, such as OBJ.
- Import the exported file into Blender.
- Convert3D:
- Go to Convert3D.
- Convert the ASCII FBX file to a Blender-compatible format, such as OBJ.
- Import the converted file into Blender.
Remember, when exporting FBX models from Blender, choose FBX 7.4 binary instead of FBX 6.1 ASCII to avoid import issues.
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